Monday, February 3, 2014

Information Review: Malcolm Pulliam 3D Animation Tutor

I decided to do an Informational Review on someone who has a majoring subject in common with me that I also know the least about. His name is Malcolm Pulliam and you may have read about him here on the site. The first time I met him was my first semester at Bloomfield College. I was on the verge of quitting Mr. Potuto’s Animation class when he suggested we take a step outside to cool off from all the overwhelming information we were receiving. He convinced me to stay and stick to the class. Had he not convinced me to do so, I would never have rediscovered my love for Animation and Cartooning. Shortly after our first meeting I published my very first post to Gossipi's Animation Class, the foundation of my Animation Career. Let's check in on what Malcolm has been up to since the day we met. :)

Malcolm Pulliam
http://malcolmpulliam1.blogspot.com/
Malcolm_Pulliam@bloomfield.edu
3D Modeling & Animation Tutor


*Me: What got you into 3D Animation?

-Malcolm: I saw a demo reel online. I was mesmerized after seeing it to the point where I couldn't stop thinking about it and I wanted to try it out. It was a 3D Modeling demo real and that’s what I figured I wanted to do with my life.

*Me: What kind of environment do you prefer to work in? Quiet or fast paced? Alone or with a team?
-Malcolm: It depends on what mood I’m in. Sometimes I can work with others and sometime I need to be by myself. Most of the time, I prefer to work by myself because that’s when I get the most creative ideas.

*Me: Do you have an internship or a job in the 3D Animation field?

-Malcolm: I interned for a graphic design company called Simple Design Networks and Tempo Networks. I worked from the ground up and learned web development, logo designing, on air graphics and I even designed posters. Right now I’m just attending school. I’m doing a work-study job as 3D Animation Tutor. I assist Animation Students with basic fundamentals of 3D animation through Autodesk Maya. I try to teach it like an actual course with the students depending on how much help they need. I teach the bouncing ball, the physics, the walk cycles as well as the overlapping time and tail animation. I’m currently taking Digital Video and Demo Reel classes and I’m doing an independent study course with Professor Carl Edwards about 3D Modeling and Animation. Our main focus is Capstone. 

*Me: What are the best strategies for applying to a 3D Animator job like yours?

-Malcolm: To be honest with you, I didn't really have a network of graphic designers or animators to begin with. I was basically really proactive and went after what I wanted despite the fact that I knew nobody in the field. In the field of art the only thing that’s going to get your foot in the door is the quality of your work. You need to create a good resume, profile and portfolio or demo reel and get your work out there. Whether you’re applying for graphic designer, animator, director, illustrator or concept artist, you’re going to need to show them what you can do. It’s not like being a teacher in any other subject because with them it’s all about your grades and your high scores. In the Art Industry you need to submit actual, physical work that displays your capability.

Shortly after all of my questions were answered I thanked Malcolm for all of the wonderful inspiration, encouragement and valuable information he traded with me. I look forward to attending one of Malcolm's 3D Animation tutoring sessions in the near future. I could use some help in the 3D Modeling & Animation field. Which is why I have yet to post any of my 3D works of art. You can join us for 3D Modeling & Animation too or request a personal session by contacting Malcolm with the information above. Happy animating and of course...

Thanks For Viewing! :)

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